Lux Aeterna
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      • The Berserker
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  • Adventure
    • Arms and Equipment

THE SCOUNDREL

Though I'll always favor the dagger, skill and cunning are my true weapons. I am quick and clever, able to disappear and strike unseen. I am a shadow on the wind. I am a knife in the dark. I am a Scoundrel.
You approach every problem, every enemy not with brute force but with cunning and guile, using your wits and considerable skill to overcome obstacles. You are quick and versatile, able to quickly maneuver between enemies and strike them from unseen position for maximum damage.

Stats At Level 1

Hit Points: 8 + (Brawn)d4
Resolve: d8
Strain: 3
Actions: 3
Speed: 6
Attack: 3
Defense: 2
Save: 1
Spellcraft: 0

Clandestine Training

50 Lux for Starting Equipment
​5 Supply
​
Pick ONE of the following Features: 
Catlike Agility
​Criminal
Light Touch
Master of Disguise
Streetwise

Picture
Download Class Sheet
Picture

Ability

Action Type - Tags
The Scoundrel starts the game with this ability at Notch 1.
Description
Expanded options
Name
Description

Ability

Action Type - Tags
Description
Expanded options
Name
Description

Ability

Action Type - Tags
Description

Ability

Action Type - Tags
Description

Perk

Description

Perk

Description

Perk

Description

Perk

Description

Perk

Description

Perk

Description

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  • Home
  • How to Play
  • Setting
    • AfterLight
    • Belhaven
  • Character Creation
    • Species
    • Backgrounds
    • Assets
    • Features
    • Foils
    • Class >
      • The Berserker
      • The Cantor
      • The Dread
      • The Engineer
      • The Esper
      • The Exorcist
      • The Hallowed
      • The Hunter
      • The Magus
      • The Monk
      • The Occultist
      • The Sage
      • The Scoundrel
      • The Verdant
      • The Warrior
  • Adventure
    • Arms and Equipment