Lux Aeterna
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      • The Berserker
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    • Arms and Equipment

Class Name

I am the terror that flaps in the night. I am the winged scourge that pecks at your nightmares. I am the nail that scratches the blackboard of justice. I am the burned-out bulb you cannot reach. I am the headache in the criminal mind. I am Darkwing Duck!
You are really good at doing this specific thing. No one is better at this role than you are. You can also do this other thing, but maybe not as good as your main thing. Also, you're really cool and there's some colorful language here to tell everyone how cool you are.

Stats At Level 1

Hit Points: X + (Brawn)dx
Resolve: dx
Strain: X
Actions: 2.5
Speed: 5
Attack:
Defense: 
Save: 
Spellcraft: 

(Power Source) Training

50 or 25 Lux for Starting Equipment
​5 or 10 Supply
​

Pick ONE of the following Features: 
Feature 1
Feature 2
Feature 3
Feature 4
​Feature 5
Download Class Sheet
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Ability

Action Type - Tags
Description
The (Class) starts at Level 1 with this ability.
Expanded options
Name
Description

Ability

Action Type - Tags
Description
Expanded options
Name
Description

Ability

Action Type - Tags
Description

Ability

Action Type - Tags
Description

Perk

Description

Perk

Description

Perk

Description

Perk

Description

Perk

Description

Perk

Description

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  • Home
  • How to Play
  • Setting
    • AfterLight
    • Belhaven
  • Character Creation
    • Species
    • Backgrounds
    • Assets
    • Features
    • Foils
    • Class >
      • The Berserker
      • The Cantor
      • The Dread
      • The Engineer
      • The Esper
      • The Exorcist
      • The Hallowed
      • The Hunter
      • The Magus
      • The Monk
      • The Occultist
      • The Sage
      • The Scoundrel
      • The Verdant
      • The Warrior
  • Adventure
    • Arms and Equipment